// ------------------------------- // The Barth decic: // a degree 10 surface with 345 // ordinary double points // ------------------------------- // image size height=300; width =300; // constans double Pi=2*arccos(0); // fix rotation rot_x=-0.2; rot_y= 0.25; rot_z= 0.0; // fix scaling double sf = 0.26; scale_x=sf; scale_y=sf; scale_z=sf; spec_z=35; radius=9.0; perspective=central; antialiasing=4; // fix illumination ambient =20; diffuse =60; reflected =60; smoothness=30; light1_x = 100; light1_y = 100; light1_z = 100; light1_vol= 100; light3_x =-100; light3_y = 20; light3_z = 50; light3_vol= 60; light8_x = 100; light8_y = 100; light8_z =-100; light8_vol= 0; // surface color surface_red =200; surface_green=150; surface_blue =100; inside_red =surface_red; inside_green =surface_green; inside_blue =surface_blue; // genrate surface double t=(1+sqrt(5))/2; poly p1 = x^2-t^4*y^2; poly p2 = y^2-t^4*z^2; poly p3 = z^2-t^4*x^2; poly p4 = x^4+y^4+z^4-2*x^2*y^2 -2*y^2*z^2-2*x^2*z^2; poly q1 = (x^2+y^2+z^2-1)^2; poly q2 = (x^2+y^2+z^2-(2-t))^2; poly decic = 8*p1*p2*p3*p4+(3+5*t)*q1*q2; surface=decic; epsilon=0.000000001; // draw the surface clear_screen; draw_surface;